Eduardo Nunes
CEO · KENDIR STUDIOS · PORTUGAL
eduardonunes@kendirstudios.pt · edmnns@gmail.com · linkedin.com/in/eduardonunes83 · ORCID 0000-0001-7295-0951 · www.eduardonunes.pt
Profile
Project manager and learning designer specialising in educational games, gamification and digital learning resources. Almost 20 years of project management and coordination of multidisciplinary teams. Degree in Economics (University of Coimbra) and Master’s in Management (Católica Porto). Designs game-based and gamified learning experiences for schools, higher education, healthcare and corporate training. Invited assistant lecturer at the School of Health of the Polytechnic of Porto. Inventor of Utility Model no. 12414.
Work experience
- 2025/11 – presentPeer reviewer, scientific papers Reviewer · Innovations in Pedagogy and Technology (ZYIE, Malásia) / ARTII 2024
Reviewing papers for ARTII 2024 and for the IPT journal (ZYIE, Malaysia).
- 2021 – presentCEO — Kendir Studios CEO and founder · Vila Nova de Gaia
SME creating educational games and learning environments, based in Vila Nova de Gaia.
- 2015/02 – 2021/02Board member — High Play Arts and Sports Association Associação de Artes e Desporto High Play · Vila Nova de Gaia
• Coordinated activities and events for the Design for Change competition (2015–2019)
• Produced project-based learning (PBL) materials for lower secondary schools
• Teacher training and school workshops on PBL and Design for Change
• Represented Portugal at Design for Change Global 2019
• Coordinated teams for educational and sports activities for primary pupils in Vila Nova de Gaia - 2012/01 – 2021/02Project Manager — High Play Consultores High Play Consultores, Lda. · Vila Nova de Gaia
• Project management, budgeting and design of training projects
• Coordination of project teams
• Coordination of development teams for gamified adult training solutions
• Budget and financial management - 2007/11 – 2011/05Project Manager — Dell'Acqua Environmental Engineering Dell'Acqua – Engenharia Ambiental, Lda. · Vila Nova de Gaia
• Overall management of the company (administration and finance)
• Plans and budgets for wastewater treatment systems for clients such as Porto Editora, Vicer, Labesfal and Grupo Ferro, including business model and strategy
• Project support and impact assessment tools
Education and certifications
- 2025/09 – presentPhD in Educational Technology — Selinus University PhD by publication · Selinus University of Science and Literature — Faculty of Arts & Humanities
Thesis: “Frameworks for humanized gamification and aesthetics application in digital educational scenarios and resources”.
- 2024/11PRINCE2 Foundation — PeopleCert
Certification valid until 06/11/2027.
- 2009/09 – 2011/08Master’s in Management — Universidade Católica Portuguesa Universidade Católica Portuguesa (Porto) · Porto
- 2001/09 – 2006/07Degree in Economics — University of Coimbra Faculdade de Economia da Universidade de Coimbra · Coimbra
Awards
- 2022/08Best game design — educational game fostering resilience in young adults Jennifer Ann's Foundation
- 2022/02DigiEduHack'21 (Lisbon) — Best educational solution European Commission
Skills and languages
Languages: Portuguese (native); English C2 in all skills.
Project management: PRINCE2, Microsoft Project, Atlassian (Jira, Confluence).
Design and development: Figma, Adobe XD, graphic design, Unity3D (basic), Linux desktop and server (basic).
Other: Microsoft Office and Visio.
Areas: game-based learning, gamification, instructional design, narrative design, escape rooms, WebGL with xAPI/cmi5, A/B testing of learning resources.
Projects
- 2026/08Utility Model no. 12414 — Twin system for interactive teaching Inventor and holder · INPI · Boletim da Propriedade Industrial n.º 152/2026
- 2024/08 – 2024/12Patrulha Ação Azul Digital Library — Oceano Azul Foundation Lead Designer · Fundação Oceano Azul
- 2024/05 – 2024/09SkillScapes — escape rooms for skills development Lead Designer
- 2024/03 – presentEconomia para Tod@s — gamified financial literacy (Bank of Portugal) Lead Designer (winning proposal) · Banco de Portugal (concurso nacional)
- 2023/10 – presentDigital resource “Play, Struggle and Act” Project Manager e Learning Architect
- 2023/10 – presentDigital resource “Fibonacci and the Golden Ratio” Project Manager e Instructional Designer
- 2023/10 – presentDigital resource “How to Be an Astronaut for the Day” Project Manager e Instructional Designer
- 2023/01 – 2024/08Digital resource “Living Better on Earth, Ensuring the Planet’s Sustainability” Contract Manager e Lead Instructional Designer
- 2020/10 – presentSchoolers and Scholars (SNS) — RPGs in primary education Lead Coordinator
- Pixel — Villages
- ECD — Digital Skills Rehearsal
- ATLAS
- RED2026 Consortium — Digital Learning Resources
- EDEH — Game-based learning squad & workshop
Teaching and training delivered
- 2025/02 – presentGamification in Health and Rehabilitation — School of Health, P.Porto Invited Assistant Lecturer (module leader) · E2S — Escola Superior de Saúde, Politécnico do Porto
- 2024/08 – 2024/08Personalized Learning: Essential Strategies for Educators — Erasmus+ (Sinerconsult) Trainer (course design and delivery) · Porto
- 2024/05/07Flash Course “Digital learning resources and other classroom tools for active learning” — School of Education, P.Porto Trainer · Escola Superior de Educação – P.Porto
- 2024/03 – 2024/03Gamification Design — IPAM (Postgraduate in Gamification and Customer Engagement) Invited Assistant Lecturer · IPAM – Marketing Business School (Universidade Europeia)
- 2023/01/14Flash Course “How to Use Games in Education” — School of Education, P.Porto Trainer · Escola Superior de Educação – P.Porto
- 2022/10/18Flash Seminar “Fostering innovative, creative and hybrid approaches in Education” Trainer · Centro de Inovação Pedagógica do P.Porto — ESS
Talks and conferences
- 2024/11/14Workshop on Digital Escape Rooms — Erasmus+ Math Digger (ISEP) Speaker · ISEP – P.Porto
- 2024/11/07DIGICOM 2024 — A/B Testing Protocol for Digital Educational Resources Paper presentation · Escola de Design do IPCA · 8th International Conference on Design & Digital Communication
- 2024/07/04P.Pic24 — Round table “Exploring the Next Frontier: ChatGPT, AI, and Education's Future” Speaker · Porto
- 2022/11/02Seminar “Designing and implementing gamification and game-based learning” Invited speaker
- 2022/10/07ECGBL'22 — Presenting the Liber Domus game Presentation · European Conference on Games Based Learning 2022
- 2022/05/10Designing and developing the educational game Liber Domus Speaker · CEDEI
- 2021/11Seminar on Educational Game Design — ESMAD Invited speaker · ESMAD – P.Porto
Publications
- 2024A/B Testing Protocol for Digital Educational Resources International Conference on Design and Digital Communication (DIGICOM), SSDI vol. 51 Inês Reis, Eduardo Nunes, Rui Rodrigues
- 2022Role-play Game Applied to Maths Teaching: Representations of Students about a Digital Role-Play Gaming Platform ICERI 2022 – 15th Annual Conference of Education, Research and Innovation
- 2022
- 2021Age of Society – Building a game to/while learn(ing) Simpósio de Engenharia Informática
- 2021Schoolers & Scholars: A project focusing on RPG in Elementary Education Proceedings of the 15th European Conference on Games Based Learning
- 2021Games based learning environments: A review of potential steps forward for virtual learning Sensos-e, Vol. VIII, n.º 1
- 2021Game-Based Learning: a Push for Introducing a C(classroom)-MORG Advances in Intelligent Systems and Computing
- 2011Metodologias de mapeamento de clusters em sectores estratégicos regionais